Doctor Who, and the Doctor Who: Adventures In Time And Space roleplaying game. By Craig Oxbrow.
Monday, 10 June 2013
The scariest foes
This RPGnet thread seeks something like the Silence or Angels. And an interesting note - they're scariest for messing with you, not killing you...
Sunday, 9 June 2013
Who story locations, by the numbers
Included for completeness.
RPGnet leader Sandy Antunes posts a column on the front page about Doctor Who which really isn’t RPG-relevant.
Saturday, 8 June 2013
Hitting a movie with the Doctor
In another example of an occasional series (see The Host) Rose Bailey notes:
Seeing ads for The Purge, in which the government prevents crime by allowing people to commit any and all acts of violence one day a year.
Y’know, Kirk solved this problem in 45 minutes by talking a computer into suicide.
With movies, I usually just think about how the Doctor would solve things.
Friday, 7 June 2013
None of this happened.
Fifty things that almost happened in the history of Doctor Who. People reading this blog will probably know rather a lot of these, but the attempt to adapt Marco Polo as a film was news to me, among others, like plans for a New Adventures novels regeneration and Ian returning in Mawdryn Undead instead of the suddenly-a-maths-teacher Brigadier.
Thursday, 6 June 2013
Wednesday, 5 June 2013
The Eleven Masters
After imagining eleven different incarnations of Susan, reflecting or responding to each of the Doctors, who else could be next but the Master?
It should be noted that the Master is much better at regenerating consistently (and coming back from the dead) than the Doctor, so he might not change as wildly as the man he’s the shadowy reflection of. But he still has room to change pretty wildly...
It should be noted that the Master is much better at regenerating consistently (and coming back from the dead) than the Doctor, so he might not change as wildly as the man he’s the shadowy reflection of. But he still has room to change pretty wildly...
Tuesday, 4 June 2013
The Cabinet Of Doctor Who
So today’s Google Doodle marks the 295th birthday of Thomas Chippendale.
... No, me neither.
Unless you borrow that Doctor Who Storybook 2010 adventure where the alien invaders appear to be doors.
... No, me neither.
Unless you borrow that Doctor Who Storybook 2010 adventure where the alien invaders appear to be doors.
Monday, 3 June 2013
The Seventh Day
Thinking about regeneration reminded me of this DWM review for Time And The Rani, imagining if it had been as confident and ambitious as The Eleventh Hour (or Matt Smith had been shoved onto the stage in as big a mess). So I wondered what it might look like...
The resulting ideas being different enough to make an adventure hook is an added bonus.
“It begins with a classic pre-titles sequence: The TARDIS in flames and a new man emerging, roaring, from the wreckage. That’s how you do it.”
The TARDIS crashes down, all but destroyed after an attack inside the Vortex - which shouldn’t even be possible.
The Seventh Doctor emerges (in just the shirt, trousers and unbuttoned waistcoat of the Sixth Doctor, the coat being too big for him) followed by a companion we don’t recognise - who is secretly the Rani in disguise. They find themselves at the 1927 Solvay Conference of scientists attended by (among others) Einstein, Curie, Schrödinger, Heisenberg, Planck and Bohr. A key moment in humanity’s scientific development, and the perfect target for a mind thief looking for a new way to control time.
Highlights include the Doctor acquiring his new jacket from Einstein, coming back immediately after leaving because he found the equation for Special Relativity on a note in the pocket and guessed he might need it.
And (this borrowed from a convention adventure) the bit with the bat creatures flying after a moving train and trying to claw their way in is amazing.
The resulting ideas being different enough to make an adventure hook is an added bonus.
“It begins with a classic pre-titles sequence: The TARDIS in flames and a new man emerging, roaring, from the wreckage. That’s how you do it.”
The TARDIS crashes down, all but destroyed after an attack inside the Vortex - which shouldn’t even be possible.
The Seventh Doctor emerges (in just the shirt, trousers and unbuttoned waistcoat of the Sixth Doctor, the coat being too big for him) followed by a companion we don’t recognise - who is secretly the Rani in disguise. They find themselves at the 1927 Solvay Conference of scientists attended by (among others) Einstein, Curie, Schrödinger, Heisenberg, Planck and Bohr. A key moment in humanity’s scientific development, and the perfect target for a mind thief looking for a new way to control time.
Highlights include the Doctor acquiring his new jacket from Einstein, coming back immediately after leaving because he found the equation for Special Relativity on a note in the pocket and guessed he might need it.
And (this borrowed from a convention adventure) the bit with the bat creatures flying after a moving train and trying to claw their way in is amazing.
Pity Andrew Cartmel...
Was Doctor Who rubbish in the 1980s? - the finger-on-the-button Newsnight report lead to him being placed in a dark room and made to watch special effects sequences of the era. Although to be fair, mostly the good ones. Apart from the rocks.
Sunday, 2 June 2013
And so the greatest of all Gallifrey's mysteries begins once again...
(A Story Point for anyone who recognises the quote.)
The Doctor In The Garden
Oh well. Here's a lovely new adventure for the Eleventh and Ninth Doctor (puppets).
Saturday, 1 June 2013
Hunters Of The Burning Stone
A year and a half of the DWM comic strip comes to an end with an Anniversary Special which is huge, mad, very cheeky, the sort of thing the strip does best, and rather heart-tugging as well. There are big reveals, some lovely new monsters and some unbelievable returning monsters, at least one totally gratuitous cliffhanger, a “can they really do that in a licensed comic?” continuity trick, a glorious “and cue I Am The Doctor on the soundtrack” moment in the finale - and it totally pays off the gobsmacking end of part one in insane style. I’ll remind you all when the collected book comes out, hopefully in time for November 23rd.
Rocket Age
Rocket Age
Following DWAITAS and Primeval, rumour has it that the Saturday Teatime Adventure System gets its first non-licensed and non-time-travelling game with Rocket Age, pulp SF action in a future that never was.
Following DWAITAS and Primeval, rumour has it that the Saturday Teatime Adventure System gets its first non-licensed and non-time-travelling game with Rocket Age, pulp SF action in a future that never was.
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